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Developer Books in InSight




The following books are installed in Insight on Bluemoon. All the links go to pages at SGI where you can find more information about the specified product. To get back to this page, use the back button. (You may have to use the back button more than once).

Note: These are only the books that are installed on Bluemoon. SGI may have more Developer books than are indicated here. These are the books that are available when Insight is started. SGI will update the information in their pages as needed, so this list should always branch to current information.

C Language Reference Manual

This document contains a summary of the syntax and semantics of the C programming language as implemented on the IRIS-4D Series workstations. It documents previous releases of the Silicon Graphics C compilers as well as the ANSI C compiler.
Latest Copyright: 1994

C++ Language System Library

This manual, the C++ Language System Library, introduces the iostream support in the C++ library and describes a data type complex that provides the basic facilities for using complex arithmetic in C++.
Latest Copyright: 1993

C++ Language System Overview

This manual, the C++ Language System Overview, is an overview of new language features of C++. Most of the extensions take the form of removing restrictions on what can be expressed in C++.
Latest Copyright: 1993

C++ Language System Product Reference Manual

This manual describes the C++ programming language as of May 1991. This is the May 1991 version of the C++ Reference Manual by Bjarne Stroustrup.
Latest Copyright: 1993

C++ Programmer's Guide

This guide describes how to use the Silicon Graphics C++ compiler environment. It discusses the two native C++ compilers for producing 32- and 64-bit objects, respectively. Some of the discussion involves cfront, the C++ to C translator for the 5.2 (and earlier) versions of the operating system.
Latest Copyright: 1994

CASEVision Environment Guide

The CASEVision family of products from Silicon Graphics provides a wide spectrum of computer-aided software engineering (CASE) tools, ranging from individual productivity tools to tools for managing teams of programmers.
Latest Copyright: 1994

CASEVision/WorkShop MegaDev User's Guide

This guide describes the Fix and Continue and Browser utilities. These tools are part of CASEVision/WorkShop , a suite of graphical, interactive, computer-aided software engineering (CASE) tools designed especially for programmers who develop and maintain C and C++ libraries and applications.
Latest Copyright: 1994

CASEVision/WorkShop User's Guide

This manual is a user's guide for CASEVision/WorkShop , Release 2.4. A short debugger turtorial as well as more advanced topics are included.
Latest Copyright: 1994

Developer Magic: Prodev WorkShop and MegaDev Overview

ProDev WorkShop contains the core software development tools; MegaDev contains advanced features for the development of C and C++ applications. These powerful, highly visual tools help you understand your program's structure and operation so that you can diagnose very difficult, traditionally time- consuming problems in a short amount of time. Note: In the past, the software development environment was called CASEVision; that name has been replaced by Developer Magic. In addition to ProDev WorkShop and MegaDev, the Developer Magic environment includes ProMPF--a special module for multi-process Fortran programming--and IDO (IRIX Development Option)--the base compiler and libraries. Some of the documentation may still use the CASEVision name; those documents will be updated soon.
Latest Copyright: 1995

Developer Magic: IRIX IM Analyzer User's Guide

This guide describes the IRIX IM Analyzer . This analyzer provides specific debugging support for X/Motif applications. There are various examiners for different X/Motif objects, such as widgets and X graphics contexts, that might be difficult or impossible to inspect using ordinary debugger functionality. The analyzer gives you a graphical, easy-to-use interface for inspecting these and other objects.
Latest Copyright: 1995

Developer Magic: RapidApp User's Guide

This book explains how to use the RapidApp application builder, a component of the Developer Magic Application Development Environment for developing applications to run on Silicon Graphics workstations. This integrated development environment provides tools for rapid application development.
Latest Copyright: 1994

Fortran 77 Language Reference Manual

This manual describes the Fortran 77 language specifications as implemented on the Silicon Graphics IRIS-4D series workstation. This implementation of Fortran 77 contains full American National Standard Institute (ANSI) Programming Language Fortran (X3.9-1978). It has extensions that provide full VMS Fortran compatibility to the extent possible without the VMS operating system or VAX data representation. It also contains extensions that provide partial compatibility with programs written in SVS Fortran and Fortran 66.
Latest Copyright: 1994

Fortran 77 Programmer's Guide

This manual provides information on implementing Fortran 77 programs using IRIX and the IRIS-4D series workstation. This implementation of Fortran 77 contains full American National Standard (ANSI) Programming Language Institute Fortran (X3.9­1978). Extensions provide full VMS Fortran compatibility to the extent possible without the VMS operating system or VAX data representation. This implementation of Fortran 77 also contains extensions that provide partial compatibility with programs written in SVS Fortran and Fortran 66.
Latest Copyright: 1994

IRIS Digital Media Programming Guide

The IRIS Digital Media Programming Guide describes the Silicon Graphics IRIS Digital Media Development Environment software. The IRIS Digital Media Development Environment (DMdev) provides an application programming interface (API) for working with digital audio, MIDI, video, compression, and movies, using standard and optional Silicon Graphics workstation hardware and peripherals.
Latest Copyright: 1994

IRIS Explorer Module Writer's Guide

The IRIS Explorer Module Writer's Guide contains the information you need to master the tools for constructing and installing your own custom-built modules in IRIS Explorer. The options for taking control at different stages of the module-building process are numerous, and you can choose your level according to your current needs.
Latest Copyright: 1993

IRIS IM Programming Notes

This guide is for all programmers interested in developing applications using IRIS IM, Silicon Graphics' port of the industry-standard OSF/Motif for use on Silicon Graphics IRIS workstations. This guide also contains advice for pure X and X toolkit programmers about programming in the Silicon Graphics X environment, including how to work with nondefault visuals. The Silicon Graphics IRIX operating system contains a fully compliant native X Window System that provides standard X toolkits, font support, and improved X performance.
Latest Copyright: 1993

IRIS ViewKit Programmer's Guide

This guide describes how to create programs using IRIS ViewKit, a C++ toolkit that provides commonly needed facilities for applications based on the IRIS IM user interface toolkit (the Silicon Graphics port of the industry-standard OSF/Motif user interface toolkit for use on Silicon Graphics workstations).
Latest Copyright: 1994

IRIX Device Driver Programming Guide

This manual, the IRIX Device Driver Programming Guide, provides information and procedures for developing, installing, and testing UNIX device drivers for IRIX 5.2, 5.3, and 6.0.
Latest Copyright: 1994

IRIX Device Driver Reference Pages

This manual, the IRIX Device Driver Reference Pages, provides reference page (man page) information for developing UNIX device drivers for IRIX 5.3 and later releases.
Latest Copyright: 1994

IRIX Network Programming Guide

The IRIX Network Programming Guide describes the network programming facilities available with the IRIX operating system.
Latest Copyright: 1993

Impressario Programming Guide

Impressario is a printing and scanning environment for Silicon Graphics® IRIS® workstations. The Impressario Developer's Kit provides solutions for a wide range of UNIX® audiences: printer and scanner driver developers, application program developers, and end users.
Latest Copyright: 1994

Indigo Magic User Interface Guidelines

This guide is written for developers of software products used on Silicon Graphics® workstations, including software engineers, graphical user interface designers, human factors specialists, and others involved in the design process. It contains recommended guidelines to help you design products that are consistent with other applications and that integrate seamlessly into the Indigo Magic Desktop. The result of this consistency and integration is that your products work the way end users expect them to work; consequently, end users find your products easier to learn and use. This guide provides informa- tion on how to design user interfaces for Silicon Graphics applications, along with specific examples of what is and isn't appropriate and why. Note that the guidelines discussed in this book are just that--guidelines, not rules; they're designed to apply to the majority of applications, but there will certainly be anomalous applications for which these guidelines don't make sense.
Latest Copyright: 1994

Indigo Magic Desktop Integration Guide

This book explains how to integrate applications into the Indigo Magic Desktop environment. This book assumes that your applications run on Silicon Graphics® workstations.
Latest Copyright: 1994

MIPS Compiling and Performance Tuning Guide

This guide discusses a variety of issues and tools involved in programming under the IRIX operating system. It describes the components of the compiler system, other programming tools, and dynamic shared objects. It also explains ways to improve program performance.
Latest Copyright: 1994

MIPSpro Assemble Language Programmer's Guide

This book describes the assembly language supported by the RISCompiler system, its syntax rules, and how to write assembly programs. For information on assembling and linking an assembly language program, see the MIPSpro Compiling, Debugging and Performance Tuning Guide.
Latest Copyright: 1994

OSF/Motif Programmer's Guide

The OSF/Motif Programmer's Guide describes how to use the OSF/Motif application programming interface to create Motif applications. The book gives an overview of the architecture of the Motif widget set, explains features of the Motif toolkit, and presents a model and examples for constructing Motif applications.
Latest Copyright: 1992

OSF/Motif Programmer's Reference

This is the reference manual for OSF/Motif commands and functions. It contains toolkit, window manager, and user interface language commands and functions.
Latest Copyright: 1992

OSF/Motif Style Guide

The OSF/Motif Style Guide provides a framework of behavior specifications to guide application developers, widget developers, user interface system developers, and window manager developers in the design and implementation of new products consistent with the OSF/Motif user interface. This OSF/Motif Style Guide is also closely consistent with Microsoft Windows, Presentation Manager, and Common User Access (CUA).
Latest Copyright: 1992

OpenGL Porting Guide

This guide tells you how to port your existing IRIS GL code to OpenGL. It describes how to use the automatic translation script (called toogl), lists OpenGL equivalents for IRIS GL calls, describes how to reimplement IRIS GL windowing code with X and IRIS IM (IRIS IM is Silicon Graphics' port of the industry-standard OSF/Motif software), and gives you the basics of what you need to know about X.
Latest Copyright: 1994

OpenGL Programming Guide

The OpenGL graphics system is a software interface to graphics hardware. (The GL stands for Graphics Library.) It allows you to create interactive programs that produce color images of moving three-dimensional objects. With OpenGL, you can control computer-graphics technology to produce realistic pictures or ones that depart from reality in imaginative ways. This guide explains how to program with the OpenGL graphics system to deliver the visual effect you want.
Latest Copyright: 1994

OpenGL Reference Manual

OpenGL (GL for Graphics Library) is a software interface to graphics hardware. This interface consists of several hundred functions that allow you, a graphics programmer, to specify the objects and operations needed to produce high-quality color images of three-dimensional objects. Many of these functions are actually simple variations of each other, so in reality there are only 120 substantially different functions. As complements to the core set of OpenGL functions, the OpenGL Utility Library (GLU) and the OpenGL Extension to the X Window System (GLX) provide useful supporting features. This manual explains what all these functions do.
Latest Copyright: 1994

Pascal Programming Guide

This guide explains how to use the Silicon Graphic Pascal compiler.
Latest Copyright: 1993

Programming on Silicon Graphics Systems: An Overview

If your goal is to write application programs that run on Silicon Graphics® computers, and if you know quite a bit about UNIX® but not much about the IRIX operating system, this book is for you. It doesn't tell you everything you need to know to write your IRIX application, but it does give you an overview of IRIX and the tools and libraries it provides, and it tells you where to go to learn more. Latest Copyright: 1994

Software Packager User's Guide

This book describes how use Software Packager (swpkg), a graphical tool for packaging software for installation on Silicon Graphics® workstations. Products packaged with Software Packager can be installed with Software Manager (swmgr), an Indigo Magic Desktop utility for installing software.
Latest Copyright: 1994

The Inventor Mentor

The Inventor Mentor introduces graphics programmers and application developers to Open Inventor, an object-oriented 3D toolkit. Open Inventor is a library of objects and methods used for interactive 3D graphics. Although it is written in C++, Open Inventor also includes C bindings. Latest Copyright: 1994

The Inventor Toolmaker

The Inventor Toolmaker describes how to create new classes and how to customize existing classes in the Open Inventor Toolkit, an object-oriented toolkit used for interactive 3D graphics. This book is a companion to The Inventor Mentor, which describes how to write applications using the Open Inventor Toolkit.
Latest Copyright: 1994

The WorkShop Overview

WorkShop's powerful, highly visual tools help you understand your program's structure and operation so that you can diagnose very difficult, traditionally time-consuming problems in a short amount of time. This overview gives you a broad exposure to the WorkShop environment as well as pointers to the CASEVision/WorkShop User's Guide for getting detailed information.
Latest Copyright: 1994

Topics in IRIX Programming

This manual discusses a few topics of interest to programmers writing applications for the IRIX operating system. Topics include inter-process communication, file and record locking, fonts, and internationalization.
Latest Copyright: 1994

WorkShop Pro MPF

The WorkShopProMPF Parallel Analyzer View cvpav helps Fortran 77 programmers better understand the structure and parallelization of multiprocessing applications by providing an interactive, visual comparison of their original source with transformed, parallelized code. The Parallel Analyzer View reads analysis files generated by the POWER Fortran Accelerator (PFA) and displays editable parameters for each DO loop found in the Fortran source files. These parameters are easily customized and explored with the help of the Parallel Analyzer View's user-friendly, Motif-based graphical interface.
Latest Copyright: 1993

X Toolkit Intrinsics Programming Manual

This book describes how to write X Window System programs using the Xt Intrinsics library (or simply Xt). Xt is a standard established by the X Consortium that provides an object-oriented programming style in the C language.
Latest Copyright: 1992

X11 Input Extension Library Specification

This document describes an extension to the X11 server. The purpose of this extension is to support the use of additional input devices beyond the pointer and keyboard devices defined by the core X protocol.
Latest Copyright: 1992

Xlib Programming Manual

This manual describes the X library, the C Language programming interface to Version 11 of the X Window System. The X library, known as Xlib, is the lowest level of programming interface to X. This library enables a programmer to write applications with an advanced user interface based on windows on the screen, with complete network transparency, that will run without changes on many types of workstations and personal computers.
Latest Copyright: 1992

dbx User's Guide

This guide explains how to use the source level debugger, dbx. You can use dbx to debug programs in C, C++, Fortran77, and assembly language.
Latest Copyright: 1994

 

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